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Welcome to Brightfield Virtual

Between last year and this year, Second Life users more than quadrupled going from less than 2 to 9 million. On average, each of those users spends 10 hours a week in Second Life.

They are immersed in the collaborative opportunities that virtual worlds offer. As such, hundreds of companies and universities that have created a presence there.

This is only the tip of the iceberg - a massive first test of the 3D technologies that are poised to transform the internet landscape.

A Case for SecondLife...

Here is some information straight from the industry leading company IBM, regarding a case for SecondLife.

Please note, you will need to have Acrobat reader installed, to be able to view the above content.

News

Brightfield Virtual is a virtual world marketing company that helps companies acclimate themselves, establish a continued presence, build facilities, manage operations, and market companies in Second Life. We make it possible for Real World companies and educators to use the 3D grid to hold conferences, seminars,conventions,classes, meetings and educational forums to further business in an affordable and immersive environment.

Press Release: Brightfield Virtual Expands Second Life Presence-Building:

http://www.free-press-release.com/news/200708/1186436037.html

WRAL introduces in the newscast what Second Life is and presents Brightfield Virtual as a local company that helps Real Life companies move into SL:

http://www.wral.com/news/local/video/1870654/

A Union organised virtual strike against IBM drew picketers from approximately 30 countries to Big Blue sites in Second Life on Sept 28th, 2007. They were protesting pay cuts:

http://www.wral.com/business/local_tech_wire/news/story/1871793/

About Us

Brightfield Virtual is a small firm made up of talented design, marketing, and project management professionals to help companies and educational institutions acclimate themselves, establish a first or continued presence in Second Life, build facilities, manage operations, and launch successful, culturally-sensitive marketing campaigns.

To meet the needs of those interested in entering Second Life, Brightfield Virtual consultants individually assist with professionalizing avatar appearances, instruct and teach in the use of the navigational tools, and advise on the etiquette and culture of Second Life. To ease and streamline the entry process, Brightfield Virtual offers clients a one-stop shop for virtual world entry while they collaborate to understand client needs and provide a clear path to successful virtual world presence and marketing.

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Brightfield Virtual is a proud participant in the Second Life Grid Program. An initiative designed to give the business community the tools they need to enter the world of Second Life successfully!

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Second Life is a 3-D virtual world entirely created by its Residents. Since opening to the public in 2003, it has grown explosively and today is inhabited by millions of Residents from around the globe.

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Linden Lab was founded in 1999 and are the creators of Second Life. Second Life offers the tools for business, educators, nonprofits, and entrepreneurs to develop a virtual presence in this new environment.

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OpenSim is a BSD Licensed Open Source project to develop a functioning virtual worlds server platform in a similar manner to that provided by SecondLife.

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