LEARN ABOUT VIRTUAL WORLDS
PLAN A PROJECT
THE BRIGHTFIELD BLOG
About Us~Brightfield Virtual,Worlds That Connect
Brightfield Virtual is a small firm made up of talented design, marketing, and project management professionals to help companies and educational institutions acclimate themselves, establish a first or continued presence in Second Life, build facilities, manage operations, and launch successful, culturally-sensitive marketing campaigns. We also work within the SecondLife Enterprise Program and build custom environments for companies with a vision towards the future and green business practices.
To meet the needs of those interested in entering Second Life, Brightfield Virtual consultants individually assist with professionalizing avatar appearances, instruct and teach in the use of the navigational tools, and advise on the etiquette and culture of Second Life. To ease and streamline the entry process, Brightfield Virtual offers clients a one-stop shop for virtual world entry while they collaborate to understand client needs and provide a clear path to successful virtual world presence and marketing.
The Brightfield Blog
Submitted by Brightfield on Thu, 12/27/2007 - 20:46What is Integrated Grid Technologies (IGT)
Brightfield Virtual recognises the fact that interactive simulations of virtual worlds are destined become tomorrows internet, giving users the ability to enjoy a much richer, interactive and more varied on-line experience than that afforded by the internet of today.
Brightfield Virtual’s current research and development into virtual worlds is of paramount importance, to such a degree that we’ve coined the term Interactive Grid Technologies (IGT) to highlight what we consider to be its most important aspects.
Interactivity is self-explanatory, Grid refers to the fact that individual virtual simulations may be connected together to form a much larger world. Technologies reflects the fact that it incorporates a number of interrelated aspects of technology, including high speed broadband, server clustering, low cost/high specification computer hardware, affordable software, plus the increased public interest in social networking.






